The thunderbird transforms into a bolt of lightning. Each creature within 10 feet of that point must make a DC 20 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. The thunderbird hurls a magical lightning bolt at a point it can see within 500 feet of it. Until this grapple ends, the target is restrained, and the thunderbird can't use its talons on another target. Hit: 23 (4d6 + 9) slashing damage plus 5 (1d10) lightning damage, and the target is grappled (escape DC 19). Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 27 (4d8 + 9) piercing damage plus 11 (2d10) lightning damage. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. The thunderbird makes two attacks: one with its beak and one with its talons.īeak. The thunderbird has 3 wind power and regains 2 expended wind power at the start of each of its turns. The thunderbird can choose for its rider to not suffer this effect. A creature that touches the thunderbird or hits it with a melee attack while within 5 feet of it takes 11 (2d10) lightning damage. The thunderbird has advantage on Wisdom ( Perception) checks that rely on sight. The thunderbird can innately cast the following spells, requiring 1 wind power instead of material components:Īt will: feather fall, fog cloud, gust of wind, thunderwaveģ/day each: blindness/deafness (deafness only), call lightning, control weather, wind wall The thunderbird’s innate spellcasting ability is Wisdom (spell save DC 18). The thunderbird sheds bright light in a 60-foot radius and dim light for an additional 60 feet. The thunderbird can grant resistance to lightning damage to anyone riding it. Languages understands Auran, Common, Druidic, Giant, and Primordial but can’t speakĬonfer Lightning Resistance. Senses blindsight 60 ft., darkvision 120 ft., passive Perception 18 Skills Intimidation +6, Nature +6, Perception +8Ĭondition Immunities exhaustion, frightened Saving Throws Dex +7, Con +12, Wis +8, Cha +6
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